![]() ![]() mpack Site Moderator Posts: 38115 Joined: 4. At each stage I have stated facts, not opinions: whether or not I "like" software renderers is irrelevant. I have not really followed the sense of your comments since then. It is somewhere here that your logic has gone awry. You will need to use Windows or Linux (with proprietary driv. ![]() They never cared about proper OpenGL support which is why they deprecated it. Thats because Apples OpenGL library is obsolete and buggy. Note that this statement is true regardless of whether Mesa is run in a VM or a physical PC. Answer (1 of 2): All Macs will be limited to OpenGL 4.1 even if the GPU supports newer versions. (3) I pointed out that Mesa is a software renderer, hence it will not give you accelerated graphics (unless it renders to an existing OpenGL layer). ![]() (2) You came back saying that the problem had been solved, you had found the Mesa renderer which does present an OpenGL 3+ API. This Snow Leopard Graphics Update 1. Indeed that could have been a bad assumption. In August we reviewed Apples Enhanced OpenGL Stack that was introduced as an update to Mac OS X 10.6.4. Since almost everyone who asks that means "how can a VM access faster graphics from my sooper dooper host graphics card" I assumed that this is what you meant as well. This chapter provides an overview of OpenGL and the interfaces your application uses on the Mac platform to tap into it. (1) You asked if there was a way to get OpenGL 3 in a VM. And again, that has nothing to do with anything I said. ![]()
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